At gamescom today, Microsoft Studios together with Crytek, debuted Gladiator Mode, the cooperative multiplayer experience of Ryse: Son of Rome and an in-depth look at never-before-seen features and refinement to the game’s combat. Continue reading →
Last month, I covered how Microsoft is reversing their self-publishing stance on the Xbox One. At that time, Microsoft promised that more details will be shared at gamescom 2013. Today at gamescom, Xbox Vice President Phil Harrison announced details on their self-publishing program, Independent Developers @ Xbox (ID@XBox). Continue reading →
In yet another reversal of policy, Microsoft chief product officer Marc Whitten has confirmed via IGN that the Xbox One will be able to function without the use of Kinect. Continue reading →
In yet another change of heart from Microsoft, they have confirmed that the Xbox One will support self-publishing for indie game developers. On top of that, retail Xbox One systems will be able to double as game development kits, meaning that any Xbox One purchased can be used for game development and testing purposes. Continue reading →